﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Minestorm.Evolved.Assets
{
    public class HologramEffect : CustomEffect
    {
        public static implicit operator HologramEffect(Effect effect)
        {
            return CastTo<HologramEffect>(effect, Effects.Hologram);
        }
    }
}
